πŸͺ™Economy

Tokens:

Image
Name
Symbol
Withdrable
Address

Solo Farming Token

SFT

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Solo Farming Silver

SFS

🚫

Solo Farming Credit

SFC

🚫

How the farmhand economy works:

The basic cycle of the game occurs through the Solo Farming Silver. With it, you can buy seeds, plant, harvest, and then sell to acquire more Silver.

SFS is on the blockchain for security and storage reasons. It cannot be withdrawn because it serves as a secondary currency to prevent the Solo Farming Token from experiencing uncontrolled inflation. Players can create SFS freely by playing, but only those who actively engage in the game will be able to acquire Solo Farming Tokens, which are withdrawable and used for minting mechanics.

Trading packs:

To acquire Solo Farming Token, players must craft resource packs and deliver them to NPCs interested in buying them. Each type of pack requires a different quantity of specific resources.

Fishing:

Through sport fishing, it's also possible to acquire Solo Farming Tokens. If you manage to catch a large and heavy enough fish, you can sell it at the fishing store and acquire Solo Farming Tokens.

Minted Items:

Solo Farming Tokens will be used in auctions to acquire new items. Besides auctions, Solo Farming Tokens are used to craft items available at the crafting NPC.

Difficulty Adjustment:

In Solo Farming, the Difficulty Adjustment occurs each time the supply of Solo Farming Tokens (SFT) reaches a certain threshold. When this happens, the difficulty in generating new tokens increases. For instance, trading packs require a specific amount of each resource to be crafted and exchanged with NPCs for new tokens. Every time the Difficulty Adjustment occurs, this required amount of resources increases, thus raising the crafting difficulty of the packs.

The reward of Solo Farming Tokens from trading packs remains unchanged during the Difficulty Adjustment; only the quantity of resources needed to create packs is affected.

The Difficulty Adjustment aims to incentivize HODLing, as well as increase scarcity and value appreciation.

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